Goodness gracious, great balls of plasma!

I’ve put together some renders and a quartz patch that will form the scene after the robot fires his gun. It features a ball of plasma created in Quartz and After Effects hurtling down a street created in Blender. At the moment the ball is controlled by the mouse but will be converted to run off a midi controller through VDMX. The red star shape is reactive to the music and is a modified version of the Quartz patch I used in Project 1.

Picture 2

Visually it could do with a couple of tweaks and some added bling but it’s pretty much all there.

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