Bamboo!
I’ve started to make some meshes in Blender to create our level with – the idea being to get away from just using the Unity cubes to make our level more interesting. I have been using a Japanese style aesthetic as inspiration, so I’ve made some bamboo and a Japanese-style archway. Using a backdrop of bamboo creates some interesting movement in the shadows which I think is really successful.
We intend to create one level which transitions through a number of different zones, each with it’s own palette of colours and objects yet retaining a cohesive aesthetic. Currently the plan is to have an outdoor Japanese bamboo forest zone and a cave/volcano section with lava. At the moment I’m making models for the Japanese zone and Jason is working on the cave.


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