Development
Today has seen a new object being added: a waterwheel. The idea behind this will be that there’s a waterwheel that only gets powered when you’re in the shadow mode because a water flowing out of a pipe does not line up with the waterwheel.
Implementing this section of gameplay looks promising and would be an ideal final puzzle before transitioning to the cave area, but has caused some headaches in the character controller and collision department.
A couple of tweaks to the way the light and camera follow the character have also helped to make the game feel a little bit more polished but it’s still not 100%.

Man your game sounds more and more awesome by the minute
:D
Sounds way more original than the game Sidhe released recently on psn.